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Even two years since its release,Elden Ringcontinues to enamor its players with its world, combat, and lore. Some of it comes in part due toShadow of the Erdtree, which has been a critical darling and one of the most challenging gaming experiences FromSoftware has ever produced.

A still from Elden Ring, featuring Shadow of the Erdtree’s Furnace Golems.

Yet, despite all that the game brings to the table, a few fans of the game have remained disappointed due to the absence of one feature that FromSoftware has avoided in all their games except Sekiro. For a world as massive asElden Ring, it’s the one thing that fans have begged for since the very beginning.

Elden Ring Fans Have Been Begging FromSoftware for a Boss Rush Mode Since the Game’s Release

Ever sinceShadow of the Erdtreefinally dropped andhumbled a lot ofElden Ring‘s player base with its difficulty, a significant portion of the community has seemingly started the discussion for the addition of a boss rush mode once more.

“The tree fragment system was poorly implemented…”: Elden Ring Players Who Haven’t Played Shadow of the Erdtree are Losing Serious Hype to do So as More Comes Out

The discourse started two years ago when many realized that the game’s scope and structure had negatively affected its replay value compared to previous games inFromSoftware‘s portfolio. So, a boss rush mode would help avoid the downtime of traversing the open world again and again.

Keep in mind that FromSoft is no stranger to the game mode either, as the mode was first seen inSekiro‘s Game of the Year edition. The mode was also well-implemented and received a ton of praise from fans, too.

“The tree fragment system was poorly implemented…”: Elden Ring Players Who Haven’t Played Shadow of the Erdtree are Losing Serious Hype to do So as More Comes Out

Given their previous game’s success with the feature, it brings one to wonder why it hasn’t been implemented inElden Ringin some shape or form.

Miyazaki and his team have a clear win in their hands here. Still, they continually refuse to go for it, and like some of their narrative choices withShadow of the Erdtree, the why will most likely remain shrouded in mystery for all of eternity.

A still from Dark Souls 3, featuring a player facing off against the Demon Prince.

Let us also not forget that way beforeShadow of the Erdtreesparked so much debate within the gaming community, many within the Soulsborne community happily spent their time mastering the older bosses using the boss rush mods.

One of the most famous instances of this is the mod created forDark Souls 3, which showed the perfect way of implementing such a game mode, turning it into a challenge run of sorts, somethingSekiroalso copied for its GOTY Edition.

“The true disappointment”: Not the Frame Rates, the Story, or the Difficulty, But 1 Other Part of Elden Ring’s Shadow of the Erdtree is Surprisingly Titled a ‘drag’

“The true disappointment”: Not the Frame Rates, the Story, or the Difficulty, But 1 Other Part of Elden Ring’s Shadow of the Erdtree is Surprisingly Titled a ‘drag’

These mods are a clear showcase of the community’s desire for more diverse gameplay options as a way to keep their favorite franchises alive for a little longer.

So, it would undoubtedly be awesome if FromSoftware actually listens and understands that it’s just a passing whim but a well-considered request that would only enhance their masterpiece.

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With that said, what are your thoughts on that Reddit post? Would you like to see a boss rush mode implemented inElden Ringsoon? Let us know in the comments below!

Akshit Dangi

Writer - Gaming

Articles Published :266

Akshit is a supposed human being and gaming writer who lurks in different corners of the internet in search of fascinating rabbit holes. Outside of that, though, you’ll most likely find him staring at a piece of art for days or completing another playthrough of Silent Hill.

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Elden RingFromSoftwareHidetaka Miyazaki