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The release of FromSoftware’sShadow of the ErdtreeDLC will be going down as one of the greatest launches this year, a fact that is being acknowledged by not only players but other studios alike.Coming forward with a post on their official X/ Twitter handle,The Witcherfranchise has extended congratulations toElden Ringand its developers for finally dethroning the former’sBlood and WineDLC as the best expansion for a role-playing game after 8 long years, even sharing a custom art which is nothing less than a dream come true for some fans.

The first-ever look at the Land of Shadows | Key Art for the Shadow of the Erdtree DLC

The Crown Passed Down – Legacy for the Best DLC Ever Continues to Live On

Since its first-ever announcement in February 2023, theShadow of the Erdtreeexpansion has managed to be the center of attention in the gaming community, pushing millions of fans around the globe to theorize and speculate whatHidetaka Miyazakimight have planned next for the Game of the Year 2022 title.

“We have a lot of game directors”: Hidetaka Miyazaki Wants FromSoftware to Make Games Other Than Open World Genre after Elden Ring: Shadow of the Erdtree

Now that it is finally available for everyone to play, the response has been nothing but ‘very positive’, as the official Steam storefront for the DLC states. This was followed by CD Projekt Red, the creators ofThe Witchercongratulating the game and its studio through their official social media handle, stating howElden Ringgets to ‘wear that crown’ now.

For the last 8 years, The Witcher 3: Blood and Wine had the honor of being the best reviewed expansion for a role-playing game – but@ELDENRINGgets to wear that crown now. Congratulations to the entire team at@fromsoftware_pron their stellar work!pic.twitter.com/aop9B1ZG3J

“We have a lot of game directors”: Hidetaka Miyazaki Wants FromSoftware to Make Games Other Than Open World Genre after Elden Ring: Shadow of the Erdtree

The post was also accommodated with custom art made by one of the developers, showcasing Geralt of Rivia, the main character ofThe Witcherseries, holding Mohgwyn’s Sacred Spear and heading towards Miquella’s cocoon that lies lifeless in the palace. As one would expect, the post was received well by fans, with everyone appreciating the gesture made:

What a gracious tweet. But Witcher 3 is my favourite game, followed closely by Elden Ring. Both are masterpieces. Don’t know about DLCs yet.

A gameplay-still of the Elden Ring DLC

Unfortunately, gamers of the current times live in an era where the industry has been reduced to nothing but marketing gimmicks and over-hyped AAA titles, which makes rare moments like these even more special than they already are, giving a break to the cut-throat competition that has been brewing between the studios recently.

Why Elden Ring: Shadow of the Erdtree Remains as One of a Kind Work Done by Hidetaka Miyazaki

Being the largest expansion the studio has ever worked on, Hidetaka Miyazaki’s latest contribution to the DLC remains invaluable.

“Something I’ve been thinking about since Bloodborne”: Hidetaka Miyazaki is Still Not Satisfied With a Combat Mechanic He Invented in Bloodborne – It Won’t be There in Shadow of the Erdtree

Unfortunately, as stated by the renowned director himself,it remains the first and only addition of content thatElden Ringwill be getting, making fans wonder what comes next.

It also remains astonishing how the studio has managed to fit so much content within a single DLC, making some gamers comment on how it offers more than some standalone games. While gamers might not know what FromSoftware comes up with next, they can sit back and relax enjoying the latest creation of the studio.Do you know what would be the perfect project for Miyazaki to work on next? Tell us all about it in the comments below!

“Something I’ve been thinking about since Bloodborne”: Hidetaka Miyazaki is Still Not Satisfied With a Combat Mechanic He Invented in Bloodborne – It Won’t be There in Shadow of the Erdtree

Aaditya Chugh

Senior Gaming Writer

Articles Published :778

At Fandomwire, Aaditya has been covering the world of multiplayer and RPGs in the gaming industry for the last 2 years. He writes on anything AAA, like Elden Ring and Starfield, to Indie hits like Stardew Valley, which even got him a place at the table as one of the official reporters at M. Comic Con 2025. Sony, Xbox, Nintendo, you name it, and he will be here to provide you with whatever you might need to stay in the loop.

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