Several Hopoo Games developers have left theRisk of Rainstudio to work forValve, according to an announcement on X.

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The studio’s heartfelt X post announced that they willcontinue making games alongside their work with Valve, but willcease work on their current project, codenamed “snail.”

It’s unclear how many employees were taken into Valve’s fold, but it seems the number was big enough for the studio to enter an unofficial hiatus.

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Despite no closure being announced,the post ended with “sleep tight, Hopoo Games.”

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Although most fan replies were positive,some were saddened by the implications on the studio’s previous work.Earlier this week,Risk of Rainfans were treated to an unfinished, buggy, and ludicrously pricedDLC by the IP’s new owners, Gearbox.

There’s no telling if Gearbox’s acquisition is facing a few hiccups or if it’s indicative of their plan for the series.

Providence feature

Still, if Hopoo Games won’t, or more aptly can’t, treat their wounded series, we can expect the samelevel of care and passionfor their future work at Valve.

Despite the developers' talent and clear love for games, their transfer is still a strange but welcome break from the bloodylayoff streak the gaming industryhas seen these past few years.Given how few staff Valve keeps around, as revealed by a2021 leak, these hires are noteworthy.

The steam logo alongside a strider and combine soldier from Half-Life.

So,why the extra hands on deck?

Rumors, Rumors, Rumors

Although Valve’s arguably the shyest when it comes to putting out new games, or sequels, this year is different.

Calling Valve’sDeadlockthe worst-kept gaming secretof all time is somewhere south of an understatement.For months before the company’s announcement, thousands of people were already playing the game, including journalists.

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Still, aVerge reporter was bannedfor publishing an article about it, despite not signing an NDA—why invite a reporter for a secret project without restricting them is anyone’s guess.

Valve asked all participants not to share anything about the game, but they genuinely just asked. There were no official documents requiring a signature.

Valve

WithDeadlockaiming forOverwatch’sspot, Valve has their work cut out for them, hence the need for more staff;constant updates for a multiplayer game might be too much for the two people they keep year-round.

However, if you’re more of an optimist,there might be more than a new shooter in store.

Half-Life3 scares could fill several volumes,but they have ramped up this year— we’ve had our fillreportingon these leaks andrumors.

After years of suspense, begging, afew lines of code, namesake companies, andwebsite hints, Valve has more than enough to live up to.And Hoppo Games' converts might be Valve’s key to fulfilling these expectations.

But, as withall things Valve, every morsel of truth is taken with mounds of salt. Until and unless there is some sort of official confirmation,these hires are good news for their own sake.

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