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The reasonConcorddidn’t succeed, according to Marvel Rivals’ game director Thaddeus Sasser, is that it didn’t bring anything“unique value”to the market. In 2024,ConcordandMarvel Rivalsboth joined the crowded hero shooter market. Despite the success ofMarvel‘s most recent game, Sony shut downConcordsoon after it came out.

Like Blizzard’sOverwatch, Sony’s hero shooterConcordhad a whole cast of original characters. Sony failed to draw in a steady player base despite its efforts to introduce its audience to the new heroes and engaging gameplay. Regretfully, following the closure ofConcord, Sony announced the closure of Firewalk Studios. While some fans think that the game’s failure was caused by inadequate marketing, others point the finger at the fact that it wasn’t free-to-play. But, what is the real reason?
Marvel Rivalsboss explains the real reason behindConcord‘s failure
Marvel Rivalsgame director Thaddeus Sasser said he didn’t thinkConcordoffered“unique value”to the hero shooter market in an interview with theVideoGamerpodcast. He also mentioned a“switching cost”that comes with introducing a brand-new hero shooter. He continued:
I’ve already invested in Overwatch, I’ve got 15 skins for Pharah, I’m not going anywhere.

The director thinks his game is unique since its characters are well-known. Because of the comics and theMCU,Marvelhas a huge following already. Sasser’s hero shooter has already developed a following, unlikeConcord, asMarvel Rivalshit the 10-million download mark soon after its release.
“This game needs some form of…”: Fans Whine Marvel Rivals Needs the Same Feature Casual Players Hate Overwatch 2 For
Players can take on the roles of many of their favorite heroes and villains inMarvel Rivals. With a free-to-play model and 33-character options, it’s simple for all players to get started. With free cosmetics and a crossover betweenMarvel RivalsandFortnite, NetEase Games has even attempted to attract players.
What was the actual reason behindConcord‘s failure?
Sasser absolutely has his own POV and that’s absolutely worth respecting, butthe real reason behindConcord‘s failureis that they never cared about its fans (if there were any).
Actually, the developers wanted the fans to be beneath them when it was supposed to be the other way around. They always thought that they knew better than the fans, but in reality, fans will be the ones who care more for the game, not just because they bought it, but also because of their emotions.

Marvel Rivals, on the other hand, went above and beyond for the fans, somethingConcordshould have learnedfrom Team Jade as well, whichBattlefield 2024didn’t.
It is obvious that the goal of the game is to maximize enjoyment. You have more than 33 heroes, all of whom are free, and you can use them to spam. Additionally, the newly added heroes are free. Additionally, there is no role lock.Marvel Rivalsdid a lot of things thatConcordought to have done.

One Record Set by Marvel Rivals on Launch Day Conclusively Proves It Will Never Be the Next Concord
Sasser also admitted that it is very hard to forecast the gaming market. He pointed out that while some games appear to be destined to fail and draw sizable audiences, others appear to be successful and fail.
Thankfully for Sasser and NetEase Games,Marvel Rivalsappears to have taken off right away. Many fans are satisfied with their overall experience, but some believe that some heroes are overpowered and need to be balanced. With so much success in such a short period of time,Marvel Rivalsand its fan base appear to have a bright future.

Nilendu Brahma
Articles Published :690
A Marvel, Linkin Park, Cricket, and Barcelona fan who just wants to write and write about video games and stuff. If you want to meet me, you can find me in my room failing to hit the opposite Jett with the operator for six consecutive rounds.