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Overwatch 2has undergone quite a bit of turbulence in the 18 months since its 2022 launch. The sequel to Blizzard’s wildly popular hero shooter was subject to mixed reviews and underwhelming fan reception, and theshelving of the promised PvE hero modemade matters worse.

After months upon months of fan criticism, heroes are finally out of Overwatch 2’s battlepass.

There’s been a lot of doubt over the free-to-play shooter’s future, with more concerns over its monetization and extensive time investment for the battle pass. However, game director Aaron Keller has promised imminent changes, which will help alleviate the issues, albeit two years too late.

Overwatch 2‘s Heroes Are No Longer In The Battle Pass

Overwatch 2‘s hero system is getting reshuffled in a major way. In a recent interview withGameSpot, Keller confirmed they’re taking heroes out of the battle pass. This means players won’t have to pay money to unlock new characters – a big win for the fans. Keller explained the decision:

We’re pretty confident that removing heroes from the battle pass is not just what’s best for our players, but it’s what’s best for the game. When we first launched Overwatch 2, we had a worry that running a cosmetics-only business with a game that had all of these different heroes that you could purchase individual and unique cosmetics for might not be successful.

Using One Device Will Get You Permanently Banned from Overwatch 2

Using One Device Will Get You Permanently Banned from Overwatch 2

At first, Blizzard worried that relying solely on cosmetic sales wouldn’t generate enough revenue to sustain the game’s development. But putting heroesbehind a paywall, either in the battle pass or for direct purchase, naturally resulted in the game being unfair on a competitive level.

To fix this, they tried a few things. “We put heroes in the free battle pass; we created challenges to unlock some of the heroes. We also tried to remove some of the hard counters from the game to maybe make that effect a little bit less pronounced and prominent,” said Keller. Ultimately, none of this worked.

Keller admits the decision is right for the player base going forward.

Blizzard Made The Decision After Extensive Scrutiny

Keller also stated that the team has been observing howOverwatch 2has worked with different hero release formats since its launch:

After about a year and a half of releasing seasons that have heroes in them and heroes not in them, I think we’ve seen that we can safely remove heroes from the battle pass and still run a successful business.

Whilst Call of Duty is Overrun with Buyable Hacks and Cheats, Blizzard Ban 1 Competitive Overwatch Player Thanks to 2 Measly Words

Whilst Call of Duty is Overrun with Buyable Hacks and Cheats, Blizzard Ban 1 Competitive Overwatch Player Thanks to 2 Measly Words

Now that they feel confident enough to take them out of the battle pass completely, this allows them to focus on what really matters: “And what success means to us is the ability to have a team that’s still creating new heroes, creating new maps and game modes and all of the features that we’re making well into the foreseeable future.“

Although quite late, this change will no doubt be met with thunderous applause fromOverwatch 2players. With a huge barrier to entry removed, players will now have the freedom to experiment and discover the heroes that best suit their playstyle, without feeling pressured to spend real-life money on predatory battle passes.

It took two years, but Blizzard is finally listening to the fans. Could Overwatch 2 see a renaissance?

Overwatch 2 Season 10 Looks to Try and Save the Failing Game in a Big Changeup No-one Expected

While it’s unknown how Blizzard plans to recoup their investments now that heroes are being given away for free, it seems clear that the team is keen onacting on player feedbackto makeOverwatch 2the fun, fair PvP experience it was always intended to be.

Viraaj Bhatnagar

Content Writer

Articles Published :247

A lifelong gamer, lover of cars, and Master’s student of Automotive Journalism, Viraaj Bhatnagar is a gaming writer at FandomWire who aims to be one of the greats. When he’s not hunched over on his laptop typing out copy, he can be found lapping circuits in Gran Turismo or slaying draugr in God of War.

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