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After a long wait,Elden Ringfans finally got to know more about the highly anticipatedShadow of the Erdtreeexpansion. The DLC launches on July 19, 2025, and will take players to a new location called the Land of Shadow, where they will follow in the footsteps of Malenia’s twin brother, Miquella.

Elden Ring fans think the gameplay in the DLC might be complicated like in some parts of gameplay.

The expansion seems promising, as per the gameplay trailer, and will bring new enemies and weapons. Fans are excited to journey across the Land of Shadow, but some are also worried that theShadow of the Erdtreeexpansion might repeat the mistakes made in the base game.

Elden Ring Fans Are Worried About the DLC’s Gameplay

OneElden Ringplayer who recently played it again after recording over 200 hours and unlocking everything in the first playthrough said that they came across a few fails and called the“over saturation”in the game the“worst.”

“You need to have some unknowns”: Hidetaka Miyazaki Won’t be Changing his Elden Ring Philosophy Any Time Soon

Reddit userBrodredtook to theElden Ringsubreddit and stated that their main problem with FromSoftware is that the game has many layers. They said that the developers at FromSoftware always attempt to add more layers to the game, despite it already being overly layered. The player added that this can be seen in the game world when players try to unlock the Chaos ending.

They said that to unlock the Lord of Frenzied Flame ending, players first need to go to a room, another bigger room, and then inside a dungeon, another dungeon, and lastly, a legacy dungeon. The player said that many might not find this overwhelming, depending on their tastes, but they think that this many layers would not be good in the DLC gameplay.

“You need to have some unknowns”: Hidetaka Miyazaki Won’t be Changing his Elden Ring Philosophy Any Time Soon

“We felt that this size was necessary”: Hidetaka Miyazaki Reveals Why He Pushed Elden Ring: Shadow of the Erdtree to Dethrone Dark Souls

AnotherElden Ringplayer agreed with this, saying that they too found some areas“overcompensating”but added that the DLC is supposed to be more focused than the base game, so it is unlikely thatShadow of the Erdtreewill face this problem.

Players Don’t Want ‘Over the Top’ Bosses in Shadow of the Erdtree

The player gave the example of Malenia, the hardest boss in the game, saying that she is an aggressive boss with“massive damage and low pose”but is able to dodge, fly across the area, and also has ranged attacks. They also mentioned Malenia’s other attacks and combos, basically saying that she is overpowered.

They added that they hope that the DLC doesn’t have overpowered bosses, saying,“Honestly, I’m concerned about how over the top the bosses in the DLC may be.”They said that sometimes having fewer abilities is good and having“cool moves”doesn’t make a boss better, and developers should consider this for the DLC.

“We felt that this size was necessary”: Hidetaka Miyazaki Reveals Why He Pushed Elden Ring: Shadow of the Erdtree to Dethrone Dark Souls

The player also said that several bosses in the game, such as Sir Gideon Ofnir, Morgott, and Astel, have more moves, but the majority of the players have enjoyed the fight against Godfrey more than these bosses. Not all fans agree with the player saying that the DLC experience will not be affected by any of this, but they“understand the sentiment.”

Are you excited about theShadowof the Erdtreeexpansion? Let us know in the comments below.

Players also do not want bosses with too many or cool moves

Rohit Tiwari

Gaming Editor

Articles Published :957

Rohit Tiwari is a Gaming Journalist and Editor at FandomWire. With a Master’s degree in Mass Communication, Rohit combines academic insight with a passion for the games and the stories they tell. When he’s not busy playing games, you’ll find him reading or catching a football game.

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