As 2018 comes to a close, DualShockers and our staff are reflecting on this year’s batch of games and what were their personal highlights within the last year. Unlike theofficial Game of the Year 2018 awards for DualShockers, there are little-to-no-rules on our individual Top 10 posts. For instance, any game — not just 2018 releases — can be considered.

The year that was 2018 was a super interesting one for me. I got married at the tail end of 2017 and moved in with my new and lovely wife, Abby. Moving in with another human also meant my video game playing habits would change. With one TV, all the video games were in the living room for the first time in my life. That also meant I couldn’t just have a mega long gaming sesh when I felt like it: college was behind me, and adulthood was here.

Holedown Logo

Through the power of balance, compromise, and working different hours than Abby, I managed to play 37 different games and “completed” 15 of them. Not too shabby! I was fortunate enough to help create content for most of the year’s heavy hitters likeGod of War,Red Dead Redemption II, andCeleste.I also played some duds likeShadow of the Tomb RaiderandMetal Gear Survive.

So I combed through the list of 37 games I played this year and picked my top ten favorite ones. These had the biggest impact on me throughout 2018, whether it was the incredible adventure they sent me one, their impeccable game design, or just the pure fun they gave me. Here are my ten favorite games I played in 2018.

Rainbow Six Siege, PS5

10. Holedown

Mobile games are a big part of my gaming experience throughout the year; I feel like people don’t talk about it outside ofCandy CrushandClash Royalethough. My wife calls me an app snob because I am willing to pay for apps and games. She, like many others, prefer the alternate free route cluttered with ads and artificial time obstacles.

Holedownis the evolution of games likeBrick Breaker. In the game, you go deeper into the core of various space objects like moons and planets, breaking shapes along the way. If you fail to break a shape when it crosses the line at the top, your run is over. Collect the gems along the way or smash the core for a buttload to buy upgrades that allow for more total shots, starting balls, and levels.

Astro Bot Art

Holedownis utterly addictive with clever mechanics and clearly defined rules: I have played it constantly this year. Even Abby has gotten sucked into it. Maybe she’ll become a snob too.

9. Rainbow Six Siege

This addition is all Mike’s fault. My friend and fellowDualShockerswriter Michael Ruiz got hooked onSiegethis year. He kept talking about it in our Discord and kept asking our group of friends to play with him. I caved. After redeeming a coupon from Gamestop, I bought a used copy for Xbox One and became a fellow “Siegeman” with Mike.

This game is my kind of PvP: tight, goal-oriented tasks with teamwork (when you chat with friends). I have a hoot with it, even when I suck. I even get a kick out of the randos that take it waaaaay too serious and attempt to ban me for not accepting their party invite to chat. What a rushSiegeis. Once a Siegemen, always a Siegemen.

Tetris Effect

8. Astro Bot Rescue Mission

I had a sort of reunion with my PSVR this year. It hasn’t gotten a ton of love since launch, mostly because I settled into the mindset that it is cumbersome to set up. This year though, my mindset changed. I finally picked upJob Simulatorafter Abby kept begging for it, and I got myselfSUPERHOT. I reviewedTetris Effectand found its VR mode to be the game’s “most stunning accomplishment.“Astro Bottrumps them all.

Astro Botis PSVR’s must-have title, as it’s this wild fusion of virtual reality and a 3D platformer. You control the tiny Astro Bot with a regular DualShock 4, but the implementation of VR is incredible. Looking and peeking around corners for secrets is delightful. The actions possible with VR are immersive, surprising, and engaging; the game is a pure delight and I love it every time I don the headset.

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7. Tetris Effect

Buckle up for the puzzle portion of this GOTY programming. Like I said above, I was fortunate enoughto reviewTetris Effectfor the site. It was an incredible version of the puzzle titan, and it meant more to me this year, because of my history with the series.

My grandmother was a key figure in getting me into video games. From playing her Game Boy to mooching her boyfriend’s PS2 and rentingSly Cooperat Blockbuster, she helped shape my interest in video games. She looooovedTetris. She wasn’t a hardcore gamer: she enjoyed the simple games andTetriswas one of them.Tetris Effectreminded me thatTetrisis a game anyone can see, understand, and play, just like my grandmother did all those years ago.

Check outtheDualShockersreview ofTetris Effect.

6. Into the Breach

Moving on: do you like time travel? Check. Do you like strategy? Check. Do you like mechs? Check. Well then,Into the Breachis the game for you and me. Sometimes a game gets enough buzz from the right people in my Twitter feed to get me to check it out, regardless of platform. That’s a big deal when you clue in on the fact that I own a MacBook Pro.

Into the Breachreminds me a lot of chess. Not by happenstance either, thanks toKotaku’s reviewplanting that analogy in my head. I love a game with clearly-defined rules and that allows the player to master them in creative, engaging ways. Two-man developer Subset Games nailed this withInto the Breach, making a strategy game with seemingly infinite replay value—just like chess.

5. Return of the Obra Dinn

Puzzle game round 3! Remember me saying if a game gets the right buzz, I’ll check it out? This is another primo example. Holy cow,Return of the Obra Dinnis one heck of a puzzle game.

You are sent to evaluate the titular merchant ship, the Obra Dinn, after it returns from years lost at sea. The crew is MIA and the insurance company need to settle a claim. Using a magic pocket watch, you may be transported to the moment of the victim’s death and try to figure out their identity. It is a game unlike any other:Obra Dinnmakes you use your thinking cap in this delicious detective game that hopefully comes to Switch. Please, come to Switch.

4. Super Smash Bros. Ultimate

I almost feel obligated to includeSmashon my Top #10 list. Just recently, I flew up to Indiana for the launch andto participate in the silly tournamentthatDualShockersreviews editor Logan Moore put on. I came in fourth. I couldn’t close the deal. Grrrrr.

https://mixer.com/embed/player/DualShockers?vod=70572963

Smash 64is the first game I ever remember playing. The series has been near and dear to me across every entry, andUltimateis no different, despite me only playing the multiplayer so far. The insane roster,thePersona 5/Joker DLC reveal, the hype of a 1v1, Fox only, FD match: it all lends itself to makeSmashthe dream mash-up it is today, and I couldn’t love it more. Okay, maybe I could love it three more slots higher…but you get the idea.

Check outtheDualShockersreview ofSuper Smash Bros. Ultimate.

3. Celeste

Celestewas the first new game I played in 2018. It is so rare for me to remember a game from the beginning of the year when GOTY rolls around.Celestejust stuck with me throughout the year, all thanks to its many elements that come together to make a masterful platformer.

The tight controls made every missed jump or failure my fault. The soundtrack is chef kisses fingers and the art is a treat. The game’s difficulty lies in optional collectibles and exploring the massive levels. It’s friendly to new players and has a touching story you would never think could be told in a platforming game.

Check outtheDualShockersreview ofCeleste.

2. God of War

God of Waras a franchise is something really near and dear to me. I bought the PS2God of Waroff a buddy with a bag full of quarters I had in high school. On my 17thbirthday, I boughtGod of War II,Chains of Olympus, andGhost of Spartacause I was finally old enough to buy M-rated games on my own. I remember seeingGod of War IIIfor the first time in a Best Buy and the bloodbath that ensued during the demo. I love the series, and even Kratos, for all his yelling and revenge-fueled tendencies.

I was very fortunate to help write theIGNwiki guide forGod of Warearlier this year when it released (before joiningDualShockers), and managed to get a copy early and enjoy the whole Nordic adventure weeks before the rest of the world. I’m not saying this to brag, but more to share my experience with the game (humble brag). It was just me, Kratos, and Atreus. We explored Midgard, met the World Serpent, and explored the bond between father and son in a way that only Kratos could. Sony Santa Monica Studio should be proud of their accomplishments to keep Kratos’ history intact, while making an out-dated franchise with a mediocre character be one of this generation’s finest releases.

Check outtheDualShockersreview ofGod of War.

1. Marvel’s Spider-Man

There was no game I had more fun playing this year thanMarvel’s Spider-Manfrom Insomniac Games. I woke up early on a daily basis to get in an hour of play each day, as swinging around New York City and chasing bad guys brought me pure gaming joy.

Its story was a wonderful foundation for this incarnation of the Web Head with an inescapable tagline that you’d “feel like Spider-Man” while playing. Insomniac nailed the sensation of swinging, albeit it lacked some depth that I hoped for. It’s a game I didn’t want to end because I was having a hoot playing it at my own pace. Thankfully, the DLC has given me an excuse to keep coming back. It also made me cry like a baby right before Abby woke up to get ready for work.

Marvel’s Spider-Mansticks the landing to become my favorite game of the year.

Check outtheDualShockersreview ofMarvel’s Spider-Man.

Check out the otherDualShockers’ staff Top 10 lists and our official Game of the Year Awards:

December 17:DualShockersGame of the Year Awards 2018

December 18:Lou Contaldi, Editor in Chief//Logan Moore, Reviews Editor

December 19:Ryan Meitzler, Features Editor//Tomas Franzese, News Editor

December 20:Reinhold Hoffmann, Community Manager

December 21:Scott Meaney, Community Director//Ben Bayliss, Staff Writer

December 22:Ben Walker, Staff Writer//Chris Compendio, Staff Writer

December 23:Grant Huff, Staff Writer

December 26:Jordan Boyd, Staff Writer

December 27: Max Roberts, Staff Writer //Michael Ruiz, Staff Writer

December 28:Rachael Fiddis, Staff Writer

December 29:Steven Santana, Staff Writer//Tanner Pierce, Staff Writer

December 30:IyaneAgossah,Staff Writer//Travis Verbil, Staff Writer//Zack Potter, Staff Writer