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Tints are valuable items inClair Obscur: Expedition 33, which help improve the effectiveness of your Items abilities during combat.
From healing to increasing Action Points and reviving fallen party members, having a set of powerful and effective tint upgrades can go a long way towards making the game easier, particularly when it comes to some of thetougher boss battles in the games.

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While you will still be able to use Items without obtaining the Tint upgrades, it is well worth seeking them out as they are spread across the game world in locations you will likely visit throughout the main story.

Though many of them are difficult to find, they will massively increase the effectiveness of combat items, and will often lead you to areas withother hidden treasures around.
Health Tint Locations
Healing Tint Shard #1
Starting at the Abandoned Expeditioner camp (Expedition Flag #81) head through the cave and out into the open area where the path leads to the right and a small cliff to the left.
Drop down the cliff and head past the blue tree, under the bridge to the open area. Here, you’re able to retrieve the purple resin by smashing the barrels and deliver it to the white Jar nevron.

Aftercompleting the white Jar nevron’s quest, shoot his lamp to trigger a second dialogue. After this, the Jar will immediately grant you the first Healing Tint Shard as a reward.
Healing Tint Shard #2
The second Healing Tint can be found in Ancient Sanctuary, before reaching Gestral Village. From the Expedition 70 flag (Giant Bell Alley) head through the opening in the rocks until you’re in a clearing with multiple pathways.
Take the left-hand path and follow it round until you see the large wooden Gestral statues. The Healing Tint can be found at the feet of one of the statues.

Healing Tint Shard #3
The third Healing Tint Shard can be found by traveling to the Paintress Shrine flag (Expedition 56) and heading back in the opposite direction from the destroyed boat.
Head up the stone path and keep to the right until you get to a small clearing with some crumbled buildings and lanterns everywhere. The Shard can be found in a small pile of rubble by the buildings.

Healing Tint Shard #4
Starting from the Main Gate rest point (Expedition Flag #46), head north towards the Monolith and down the main path. Follow it round to the right past the giant hammer, then take a left down the hill.
Take a second left into the trenches and follow them all the way around until you get to a stone building with stairs leading upwards.
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Follow the stairs up and round to the crumbled fortifications on the rooftop. From here, you will see a wooden bridge ahead of you and crumbled battlements to your left. The Tint is located inside the crumbled fortifications, next to a giant axe in the ground.
Healing Tint Shard #5
Starting from the Joy Vale flag (Expedition #69), take the right-hand path which leads uphill through a gap in the rocks. Here, you will find a small clearing with severalpeople who have been turned into plants. The Healing Shard can be found here at the base of a small tree.
Healing Tint Shard #6
Starting from the Tainted Hearts rest point (Expedtion Flag #70), head through the crumbled station all the way to the other side and across the bridge. Take the first left immediately after the bridge and keep to the cliffs on the right.
Here you will see some climbing handles on the wall leading up a short rock face. Climb up and speak to the Gestral Merchant named Melosh. The final Healing Tint can be bought from his inventory for a price of 5,000 Chroma.
Shape of Health 1
The first Shape of Health tint upgrade will be awarded upon beating Goblu at the end of the Flying Waters section in the main story. The closest flag location is called the Flower Fields (Expedtion Flag #59).
Shape of Health 2
From the Sewing Atelier rest point (Expedition Flag #67), head in theopposite direction from the optional Tisseur bossand take a left at the statue into the room with the glowing rope.
Take the rope up and follow the pathway along until you see the grappling point ahead of you. Grab the first grappling point across and follow the path round to the second.
From here, grab the second grapple point across and head down into the opening. The Manor Door can be seen at the bottom of the hill in an opening to the left-hand side.
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Once inside the Manor, you will arrive in a small bathroom. To get out, you’ll need to use free aim and shoot out the mirror. On the other side, drop through the broken flooring where you’ll end up in a passageway.
The second Shape of Health Tint can be found here. Keep following the passage out, and you’ll arrive back at the main entrance of the Manor.
Energy Tint Locations
Energy Tint Shard #1
Starting from the Grand Meadow rest point (Expedition Flag #81), head up the hill towards the cave on the cliff face and go into the room on the left. Here, you’ll find a rocky staircase leading all the way down to another room.
Turn around and look underneath the rocky staircase. You’ll find the Energy Tint Shard in front of some ornate wallpaper and among some debris.
Energy Tint Shard #2
From the Lumieran Streets rest point (Expedition Flag #48), head past the red tree and the grapple points down the overgrown street on the right.
Keep following the path round until you see the empty newsstand/ticket booth. An Energy Tint can be found just behind the booth on the floor.
Energy Tint Shard #3
Starting at the Giant Bell Alley rest point (Expedition Flag #70) head up the pathway towards the giant bellat the entrance to Gestral Village, where the Ultimate Sakapatate boss battle takes place.
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If you’re facing the bell, turn right, and you’ll see a slightly raised area you can walk up with broken Gestral statues everywhere. Head up to this area, and you’ll find an Energy Tint Shard among the crumbled statues.
Energy Tint Shard #4
One of the easiest Energy Tint Shards you can find in the game is just downhill of the Paintress Shrine rest point (Expedition Flag #56). Head past the ruined boat and to the left you’ll see a carving of the Paintress in the rock formation.
An Energy Tint Shard can be found here directly in front of the statue.
Energy Tint Shard #5
From the Vanguard Point rest point (Expedition Flag #41), climb down the broken cannon to the right when facing the main gate, and you will enter asmall area full of bodies and wrecked fortifications.
To the right-hand side, you will see a pile of boxes. Smash these boxes, and you will find an Energy Tint Shard on the other side.
Energy Tint Shard #6
On Visages Island, in the Sadness Vale area (Expedition Flag #39), head through the archway with the tortured Nevron hanging from it so that you’re facing the large mask. Take the right-hand path and take another right again until you see a pathway winding up the rocks back towards the way you came.
An Energy Tint Shard can be found at the base of the cliffs here, with a large axe in the ground to mark its location.
Shape of Energy 1
From the center of Gestral Village, facing the Chief’s Hut, take a right through the middle archway with the green stones, then follow the path until you see the ‘Turn Back’ sign on your right. Head through this gateway next to the sign and up the path.
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Here, you will find a Manor Door entrance with a Gestral standing next to it. Head inside the Manor and you will end up inside the Kitchen. Tosolve the kitchen puzzle, you will need to activate the candleholder, the hanging pan and the faceless bust, then smash the boxes to access the trap door below.
Head past the dead Gestral and through the gap in the wall. In the next room, walk around to the other side of the staircase, and you will see a Shape of Energy Tint inside a wooden box. Smash the box and the Tint is all yours.
Shape of Energy 2
The second Shape of Energy shard can be accessed via the overworld Manor Door on the western island between the Stone Wave Cliffs and the Forgotten Battlefield.
The door will lead you to the manor library, and the Shape of Life can be found on the second floor. To get to it, you’ll need to jump across the drawn-out shelves.
Revive Shard Locations
Revive Tint Shard #1
Starting at the Abandoned Expedition Camp (Expedtion Flag #81) head through the cave and down the cliff to the area where the bridge and the pile of barrels are. From here, take the left-most pathway through the rocks and head up all the way through.
At the end of the cut-through, you will be able to see a Revive Tint Shard among some debris and a dead Nevron.
Revive Tint Shard #2
Starting at the Coral Cave rest point (Expedition Flag #68), head right past the lamplit pathway and keep to the right-hand side. Follow the passage through the corals and keep taking every right-hand turn. You will see a small opening ahead with a red glowing cave on the right once again.
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Head into the red cave and drop to the area below, then turn left towards the blue cave and use the grappling point to get across the gap. You should see two more grapple points to the left and a small drop to an area on the right.
Jump down to the area on the right and you will see a Paint Spike there. Shoot out all three of the glowing orbs (one directly opposite the Paint Spike, one above and one on the hanging sea mine nearby). Now the Paint Spike is open, you can retrieve the Revive Tint Shard as a reward.
Revive Tint Shard #3
From the Sanctuary maze rest point (Expedition Flag #63), head toward the giant bell in the distance and keep to the right-hand path. Take the first right again until you see a crawl-space in front of you.
Head through the crawl-space and follow the path round to the left. Eventually, it will lead you to an open area with lots of blue flowers and a destroyed windmill. Head inside the partially destroyed wooden structure next to the windmill, and you will see a Revive Tint Shard on the floor inside.
Revive Tint Shard #4
From the Flooded Buildings rest point (Expedition Flag #56) which is inside the crumbled house, head outside and down towards the water. Keep to the left-hand path and go past the glowing rope to the left.
Follow the path round until you see an area with glowing lanterns between two smashed buildings. Head into the left building and up the stairs inside, all the way to the top floor. Now, go to the right into the small room and outside onto the cliffs again.
To the right, you will see some climbing hooks and a small rocky area belowyou can jump/climb down to. A Revive Tint Shard can be found on this lower platform, next to a broken chest and some old books.
Revive Tint Shard #5
From the Main Gate rest point (Expedition Flag #46), head down the hill towards the sunlight and past the wooden fortification. Follow the pathway round to the right and go straight across the open area ahead.
Ahead you will see two pathways: one which goes up and one which leads downward into a trench. Take the downward path into the trench just past the broken machinery. A Revive Tint Shard can be found at the end of the trench in a small clearing.
Revive Tint Shard #6
From the Glacial Falls rest point (Expedition Flag #51), head to the lava cave and climb up the glowing rope to the level above. Follow the pathway around to the right and along the cliff edge. Use the grapple point to get yourself across to the next area.
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From here, you’ll need to use the climbing handles to scale the broken railway tracks even higher. Thehandles have two possible paths, take the left path and climb up to the area with enemies roaming around.
Halfway up the hill, take a left past the broken carriages and into the small open area where a Paint Spike is located. Shoot the three Paint Spike keys (one on the broken carriage, one high up in the stones and one on a pillar over the cliff-face). This will unlock the Paint Cage and grant you a Revive Tint Shard.
Revive Tint Shard #7
From the Old Lumiere Entrance rest point (Expedition Flag #42), simply talk to the nearby Gestral Merchant named Mandelgo, who will have a Revive Tint for sale for 1,000 chroma.
Revive Tint Shard #8
Starting at the Anger Vale rest point (Expedition Flag #69), head to the left of the large face and up the right-hand side of the two paths. At the top of the hill, take an immediate left, and you will see a Revive Tint Shard on the floor near the fire and charred bodies.
Revive Tint Shard #9
Starting from the Sewing Atelier near theoptional Tisseur boss, head into the large room where Tisseur is weaving and spindling, then take a left at the large ornamental column.
A collapsed stone covered with red petals is your pathway up, and you can climb the rocks all the way to the top until you see a giant fabric path.
Follow the woven path to the top, and you will see a Paint Spike with a Revive Tint Shard inside. To unlock the Paint Spike, shoot the three keys: first by the large spindle on the wall, second hanging from the ceiling ornaments and third directly up on the higher ceiling. With all three shots, the Paint Cage will open and you can retrieve the Tint.
Revive Tint Shard #10
From the Tainted Meadow rest point (Expedition Flag #70), turn left towards the split path with archway on the right and painting frame on the left. Take the right-hand path and drop past the glowing rope, then proceed onto the second drop point.
Below you will see a Paint Cage near some ornate structures and rocks. Break the Paint Cage by shooting the three keys, all of which are located close by on the surrounding rocks. Once you’ve opened the cage, a Revive Tint shard can be retrieved from inside.
Shape of Life1
Starting at the Expedition 33 flag inside the manor entrance, head up the main staircase and take a left up the second staircase, then take an immediate right up to the next level.
Here, on the left, you should see a rather abstract orange painting, depicting some fire-lit torches and a large circular monolith. Jump straight through this painting into a hidden room, inside which you can find a Shape of Life Shard in front of a painting of a dog.
Shape of Life 2
A Shape of Life Tint is gained at the end of Act 1 when youdefeat the Lampmaster.
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