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Activision Blizzard has recently been making strides in their campaign for transparency, releasing a series of “white papers” that delve into the technicalities of their game design philosophy. The latest installment, titled“The Role of Skill in Matchmaking,”has once again sparked a heated debate within theCall of Dutycommunity.

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The white paper, which was released yesterday, tackles one of the most contentious topics in the franchise’s history: skill-based matchmaking (SBMM).

The One Call of Duty Feature the Community Is United Against

Thedocumentdetails various tests and studies conducted by the developers to analyze the effectiveness of“tightening”and“loosening”skill inCall of Dutymultiplayer matches, with the ultimate goal of creating“a balanced system for the benefit of all players.”

However, the reception to this latest white paper has been far from unanimous.

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Biggest lie of all time!

Many players expressed their utter disbelief inActivision Blizzard‘s claims, with one user succinctly stating:

I think I speak for everyone when I say..sat… we know you’re lying

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The current matchmaking system inCall of Duty: Modern Warfare 3and other recent titles has long been a major pain point for players, with many arguing that it results in a frustrating and inconsistent gameplay experience.

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Players have noticed that having one strong performance in a match almost guarantees a blowout in the next, as the game proceeds to match them with significantly higher-skilled opponents.

This has led to calls for a separate mode that prioritizes connection quality over skill, with some even arguing thatSBMM has no place in a game likeCall of Duty.

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Some players even went as far as to suggest that Activision Blizzard is actively working against the interests of the community:

More hogwash when you’re selling cheats and letting streamers get a way with pall sorts of cheating to beef up your money

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While this claim may be treading too far into “conspiracy theory” territory, it goes to show the level of mistrust and frustration that exists within certain segments of theCall of Dutyplayer base.

The Data vs. The Community

According to the white paper, Activision Blizzard’s data shows that loosening SBMM restrictions had a larger negative impact on lower-skilled players than the negative impact of tightening SBMM for higher-skilled players.

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However, many in the community remain unconvinced:

As much as I love the honesty, just say it flat out.It’s not changing because money. This is a giant cope & seethe article for us to refer to every time we ask for changes. Its a “yeah fuck off here’s why” article.

This sentiment is echoed by other players who feel that Activision Blizzard should prioritize the community’s feedback over data:

Y’all should listen to what the community is saying instead of just going off data. The current system is clearly hated. It’s makes the game miserable to play.

These comments suggest a disconnect between the data presented by Activision Blizzard and the actual, lived experiences of manyCall of Dutyplayers.

As the release ofCall of Duty: Black Ops 6draws near—and the start of the beta phase nearer—it remains to be seen whether the developers will actually take the community’s feedback to heart and make changes to the matchmaking system.

What do you think about Activision Blizzard’s latest white paper on skill-based matchmaking? Do you believe the data presented, or do you side with the frustrated voices in the community? Let us know your thoughts in the comments below!

Soumyajit Mukherjee

Gaming Writer

Articles Published :967

Soumyajit Mukherjee is a Gaming Writer at FandomWire, known for his deep dives into tactical shooters and co-op games. Since joining in June 2024, he’s focused on breakout multiplayer titles like Helldivers 2 and Marvel Rivals, bringing sharp analysis and veteran instincts to every story. His gaming journey began at a local café with the OG Modern Warfare 2, and from that very first frag, he’s been chasing the rush ever since.A former competitive Rainbow Six Siege team captain, Soumyajit has played and written about everything from CS:GO, Valorant, Overwatch, and Apex Legends to Rocket League, Call of Duty, and Battlefield. He’s proudly PC-first and has been since said LAN days… but with GTA 6 looming on the horizon, a long-overdue PS5 might finally sneak onto his setup.

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Activision BlizzardBlack Ops 6Call of DutyModern Warfare 3