When we hear news that a big corporation is gobbling up a studio, we usually react with trepidation, given that the acquisition usually involves project cancellations, layoffs, and the like.

That’s not the case withAvoweddeveloper Obsidian Entertainment, which was acquired by Xbox Game Studios in 2018.

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Avowed: Best Early Game Weapons

Looking to get ahead of the curve in Avowed? These early game weapons will help get the job done!

Obsidian Entertainment Balloons To Over 280 Staff Under Xbox

Speaking toIGN(viaWindows Central), Obsidian Entertainment CEO Fearus Urquhart discussed the studio’s staff changes and how the Xbox acquisition affected them.

“When we came on with XGS and Xbox, we were about 170, 180 people [in 2018], and through the course of the last five or six years, we’ve not only grown the studio to about 285 people, but we also have a lot of really good co-dev partners with Heavy Iron and Beamdog,” Urquhart states.

Obsidian

This added personnel meant that Obsidian Entertainment could work on multiple projects simultaneously. While a large portion of the dev team was working on a AAA game like Avowed, a smaller group of devs at the studio managed to work and push out the survival gameGroundedand the text-heavy gamePentiment.

Avowed Director Explains Why The Game Lacks Options For Romance

Despite having a powerful story, the director of Avowed has come out to explain why the game lacks any traditional options for romance.

For the studio’s latest release, Avowed, Obsidian recently revealed that the RPG took six years to make andunderwent multiple reboots. Even with its troubled development, the action-RPG has impressed gamers and critics.Our review states, “Avowed proves that bigger isn’t always better. Instead of making a game that tries to outsize everything on the market, Obsidian stayed true to its vision and delivered a polished experience that I fell in love with.

Avowed Giatta Casting Animancy

There are instances that a studio acquisition works out well for both parties, but that’s not always the case. While Xbox owns Obsidian, it seems the studio’s parent company is OK with the development house to do its own thing. In a recent industry chat, Obsidian execs talked about not chasing huge profits andwanting to last for 100 years, as some of the reasons why the studio works amid all thelayoffsandstudio closureshappening within the industry.

Avowed Isn’t Obsidian’s Elder Scrolls, It’s A 3-D Pillars Of Eternity

Avowed looks like Pillars of Eternity 3 but from a different perspective.

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Avowed Press Image 9