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Palworldis a title that has been rising in popularity ever since it entered early access. The game that has been dubbed“Pokemon with Guns”has a lot of elements that will remind players ofPokémongames. But it also has elements from other video game titles; it is evident thatPokémongames weren’t the only inspiration for the title.

The AI for players in Palworld needs fixing.

Since the game is in early access, it implies that gamers can play the game because it is in a primarily playable state. However, it isn’t a finished product and still has some bugs and glitches expected from a game that isn’t finished. Here are the top five improvements the game needs to make to ensure that, as and when it releases fully, it provides all players with a more polished, refined, and hassle-free experience.

5The AI for Humans in Palworld Is Broken and Needs Fixing

As posted by a player on the game’ssubreddit, there are a lot of instances when humans behave very similarly to Pals. Pals are not meant to be as advanced as humans by definition of a title focusing on monster-taming. The user explained how they experienced that any human could stroll into Syndicate Pals and set Pals free, like it was the easiest thing in the world. The player also mentioned that there seems to be no difference between the AI of Pals and humans in the game.

This was illustrated by citing an example of the player wreaking havoc at a human’s camp and turning it into debris and rubble. Still, the humans are not even responding but are standing dumbfounded and uninterested.

Player avatars need more customizability in Palworld.

To offer a challenge to players and to make it feel like players are actually in an environment where every decision counts and not making the right one could have consequences,Palworldneeds to address this. If not, the game will lose the traction that it has gained. Another video posted on the game’s subreddit shows the AI for Syndicate thugs being completely unresponsivehere. This shows how much the game needs to tend to this to fulfill its potential.

4Player Avatars in Palworld Seem Lifeless and Not Very Custom

In the thread, the second point talks about how players dislike that their avatars look lifeless and do not have facial animations. It makes sense becausePalworldis an indie title built on a small fraction of the budget used to create AAA games.

However, adding facial animations could benefit the game immensely, even if they are not motion-captured but animated in the studio instead. Another thing pointed out is the character creation process in the game, which feels lackluster because it skips over some basic customization options. For example, facial hair cannot be of any color other than the player’s eyebrows, and to have one’s character sport a beard, one needs to select a preset face with a beard.

Devs must fix many of Palworld’s issues to keep the game alive and shining.

Also, when worn by a bald player avatar, the bowler hat cosmetic seems to give the player avatar hair magically. These inconsistencies may appear insignificant to a person who is not an avid gamer. Still, since many gamers have incredible attention to detail, these hiccups remove something from the game’s immersion.

3Players Phasing Through Walls in Palworld and Pals Getting Stuck in Basements

A player shared a tip regarding base-building in the game not long ago. As expected, base-building forms a considerable part of the game’s offering. The piece that reported the bug that is probably still not fixed can be foundhere.

In the footage the player shares, their in-game avatar climbs up a ledge adjacent to the ramp. Instead of shimmying sideways, they can move downward, which is undoubtedly illogical. Then, something even more bizarre is seen as the player being able to phase through a wooden wall. Then, the player can be seen accessing a crate in a hidden chamber.

Palworld needs better UI in order to sustain its players.

While it sounds excellent in theory to utilize a glitch to hide one’s prized belongings in a secret chamber, some players expressed a significant flaw in the game. Another player highlighted that they would get stuck there whenever they built a base with a basement, and any Pals would be taken to the basement with them.

Also, another player mentioned that they build a base beside an ore deposit, and whenever there would be a raid, wild Pals would get stuck in adjoining cliffs thanks to the unpolished AI. This needs to be fixed before the game is ultimately released.

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2Wild Pals Seem to Be Blessed With Godly Abilities in Palworld

Another piece of footage from the game’s subreddit can be foundhere. In the footage, we see a player initially equipped with a bow and arrow come across a Direhowl, a neutral element of Pal, in the wilderness. After that, the player unleashes a Foxpark, to battle the Direhowls.

This continues for a few seconds, and things seem to go well. However, one of the Direhowls channels their inner Chuck Norris and rams the player holding their Foxpark only to hit the player for a home run. As funny as it seems, this can be incredibly frustrating for players trying to survive an attack by many of the in-game wild Pals.

Another incident reported something similar to the glitch in point number 3 that sees player avatars phase through walls. Another player reported that their Pals were one step ahead and started phasing through walls, only to meet their demise due to starvation. All of this should be one of the developers’ top priorities, considering how taming, managing one’s pals, and defeating Wild ones are some of the core mechanics in the game.

1Players Unanimously Dislike Palworld’s UI

Palworldis a title designed to rely heavily on its UI to make life easier. That is because the game has so much to do because of its genre. However, an issue highlighted by a player seems to be making a lot of noise on the game’s subreddit, with over five thousand upvotes and almost 700 comments.

One can check out the entire piece reporting this issuehere. Now, the player complains that the UI is more than clunky and ruins the entire experience of managing Pals. Players suggested they needed a better way to manage assignments in the game. While it is not incredibly complex to fix, the hassles caused by it are most certainly being noted by players. A customizable UI or the ability to use a single hub in-game to manage all the Pals would solve the problem.

What do you think is the biggest problem among these? Do you have something else in mind that the game’s developers should pay attention to? Let us know in the comment section below.

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Sparsh Jaimini

Gaming Writer

Articles Published :518

Sparsh Jaimini Sharma is a video games enthusiast and a Games Writer. A true white-blooded Madridsta. He is often seen grinding away at EAFC 24’s Ultimate team and learning to code when he is not writing. A Batman fan and Arkham Games connoisseur. He is the quintessential DC aficionado.

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