To paraphrase the immortal words of Limp Bizkit,if your day keeps going a certain way, you just might break something tonight. It’s not polite to break things in real life, and most people generally don’t appreciate it.
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In the realm of video games, though, social norms don’t matter as much. Whether you’re playing a good guy, a bad guy, or just some guy, you have not just the ability, but adutyto make a complete menace of yourself. That means breaking stuff and bothering people.

Games encourage wanton destruction in various ways: oftentimes, it can yield helpful items and power-ups. Other times, it’s nothing but a running tally of property damage, there for no other reason than its own satisfaction.
10Psychonauts
“Fire is Pretty!”
Psychonauts
As Ford rather succinctly explains inPsychonauts, the main reason he keeps an eye on the camp from his sanctum is “to keep you little spoon-benders from killing each other.” Apparently, aggression is common inkids with psychic powers, at least if some of Raz’s tendencies are any indication.
In addition to harassing NPCs and enemies, pretty muchany incidental object can be smashedwith your psychic fists, chucked with Telekinesis, or set ablaze with Pyrokinesis. Within peoples’ minds, breaking stuff will usually yield arrowheads, as well as the occasional vital progression item like the book in the cemetery in Boyd’s mind.

Raz may occasionally comment on the things he breaks and the people he annoys, with his thoughts ranging from feeling bad for busting up someone’s stuff to mild disappointment that he can’t set everything on fire.
9Ghostbusters: The Video Game
The City Will Pay For It
Ghostbusters: The Video Game
Anyone who’s seen the original Ghostbusters film duology knows that property damage is kind of part and parcel with the whole busting of ghosts thing. This is presumably why, in the intervening time between the stories of Ghostbusters 2 andGhostbusters: The Video Game, thecity of New Yorktook out an insurance policy of biblical proportions.
As Ray explains at the hotel, all Ghostbusters-related activity and its subsequent damages are covered by a city-spanning insurance policy.You break it, the city buys it, and the game keeps a running tallyof how much property damage you’ve caused in dollars as you bust ghosts.

While there’s no reward for breaking stuff beyond some achievements, there’s also no penalty. As such, you’re free to bust up as much of your job sites as you darn well please, just to see how much you can get away with. There is also an achievement for only smashing the bare minimum, but that’s no fun.
8Metal Gear Rising: Revengeance
It Slices, It Dices
Metal Gear Rising: Revengeance
The signature gameplay mechanic ofMetal Gear Rising: Revengeanceis Raiden’s Blade Mode. In this state, his perception of the world slows down, allowing him to effortlessly cleave through anything right in front of him withhis HF Sword.
This is used primarily for combat, wherein cutting enemies up into lots of little bite-sized pieces increases your battle score. In addition to that, though,you may also Blade Mode on all kinds of miscellaneous objects, as well as solid metal barriers that block both critical progress and hidden secrets.

While many objects can be cut with Raiden’s normal sword slashes, using Blade Mode allows you to make some fun for yourself, seeing just how many bits you can cut things into before the slow-mo effect wears off.
7Half-Life 2
Smash It, Grab It, Chuck It
Half-Life 2
Physics is one of the defining elements of the entire Half-Life series of games, and nowhere is that clearer than inHalf-Life 2. With both Gordon’s trusty crowbar and the game’s signature Gravity Gun, the world is yours to manipulate and mess up.
Lots of incidental objects likecrates can be smashed open with a few swipes from the crowbar, and if you’re lucky, they’ll yield health and ammo.

More interestingly, though, all of these incidental objects can also be used as improvised projectiles with your Gravity Gun. Anything that’s not firmly secured can be ripped right out of the ground or a wall and chucked at a Zombie’s head.
Thanks to the Gravity Gun’s near-infallible grip, even objects that would normally be impossible to lift can be easily taken up. Larger junk scattered aroundCity 17 and beyondlike televisions or water heaters can kill most enemies in one hit when fired off.
6Devil May Cry
Rorbs Around Every Corner
Devil May Cry
As far back as the very firstDevil May Crygame, breaking stuff has been a baseline gameplay mechanic. Dante almost always has a massive sword roughly the same size as him on his person, so he might as well put it to work for him.
Just aboutany random object can be smashed open, upon which a healthy spattering Red Orbs will spill out. How exactly these miscellaneous tables and chairs came to be filled with crystalized demon blood, we couldn’t really say. Maybe a demon sat there a long time ago.
Whatever the reason, it’s always a good idea to break whatever stuff you find, especially during boss fights. If you’re lucky, broken objects will instead yield Green Orbs, which restore your health. It’s the only way to heal Dante outside of using healing items, which reduces your level rank.
5Sly 2: Band Of Thieves
Everyone Loves A Good Ransacking
Sly 2: Band of Thieves
In just about every game in the Sly Cooper series, you’re quietly encouraged to smash up anything that’s not nailed down.Bits of set dressing like chairs, tables, and signs will often yield coins and health pickups when destroyed, which can help to supplement your thieving ways.
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One particularly amusing instance of thuggery in the series takes place in Sly 2: Band of Thieves, wherein Sly needs to secure the components of a tuxedo to sneak into Rajan’s fancy party. Since they’re short on time and patience, Bentley suggests Sly break into several of the guests’ rooms and, in his words, ransack the place.
Once Sly deals with the security in any given guest room, he can then begin smashing up anything and everything until he spontaneously stumbles upon a tux component. If the guests didn’t want their clothing stolen, they should’ve invested in stronger luggage.
Death By Bankruptcy
In Whiplash, the protagonists are a couple of mutated animals looking to break out of the labs of evil science company Genron. While they would like to get out quickly, though, they wouldn’t mind getting a little passive-aggressive payback on the way.
In this game,every time you smash stuff, pummel scientists, or just generally make a nuisance of yourself, money will be deductedfrom a running tally of $6 million. That $6 million is Genron’s market value, and it’s plummeting as the company tries to get a handle on your antics.
It’s not required to get that value down to zero to beat the game, but if you can manage to completely drain Genron’s funds by the time you get to the end, you’ll unlock a bonus ending where Genron goes completely bankrupt.
3Tony Hawk’s Underground 2
World Destruction Tour
Tony Hawk’s Underground 2
The central plot element to Tony Hawk’s Underground 2 is Bam Margera’s “World Destruction Tour.” The entire thing is organized by Bam, who came up with a list of obnoxious, Jackass-style stunts the participants can pull off in every city to gain points. As you’d probably expect, there’s a lot of property damage on the menu.
Some standouts from acrossthis world tourinclude slapping stickers and spraying graffiti everywhere,decapitating statues in Boston, harassing construction workers in Australia, letting an angry bull loose in Barcelona, and literally raising the dead in New Orleans. It is genuinely nothing short of a miracle that you don’t end up in prison by the end of it all.
The last locale on the tour is the world-famous skate park Skatopia, which Bam decides to completely burn to the ground with a worrying surplus of fireworks. Again, no repercussions for this.
2Red Faction
A Major Gameplay Element
Red Faction
ForRed Faction, environmental destruction isn’t just a gameplay feature, it’sthegameplay feature. The ability to break down anything and everything is a baseline function of the very engine the game runs on, and you have the tools to take advantage of that.
Just about everything in the world is destructible, from various buildings and vehicles to the very terrain on which you stand. As long as you’ve got some weapons and explosives handy,there’s pretty much nothing you’re able to’t blow a sizable hole in.
Fun fact, the PC version of this game includes a bonus level called “Glass House,” which is basically a playable tech demo for the GeoMod engine. If you just want to smash stuff without worrying about being shot at, this is a great place to do it.
1LEGO Marvel Super Heroes
Like Smashing Your Sibling’s Creations
LEGO Marvel Super Heroes
It’s more or less a given that anyone who has ever played with LEGO blocks in their life has ended up completely destroying one of their builds, unintentionally or otherwise. you’re able to’t deny there’s a certain dark thrill to completely destroying something you (or your younger sibling) took time to build.
Destruction is a consistent element in pretty much everyLEGO game adapting a major license or franchise. Frequently,you’ll need to destroy nearby LEGO objects and scenery to get loose bricks, which you may then reassemble into gadgets and gizmos to progress a level.
If we had to pick a specific game, we’d probably pickLEGO Marvel Super Heroesfor the sheer variety of destruction avenues its superpowered cast offers. Hulk smashes stuff, Iron Man shoots missiles at stuff; stuff is getting broken in large quantities no matter what.
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